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  •  ...quality 2D animations in Spine for characters, buildings, UI elements, and other in-game assets Add new skins and content to existing rigs, including asset preparation, cutting, and implementation Export and integrate animation assets into Unity Pre-visualize animated... 
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    Flexible hours

    oryx

    Remote
    2 days ago
  •  ...assets where needed. Create UVs, textures, and material-ready assets suitable for Unreal Engine 5. Keep characters practical for rigging, animation, mocap, and possible MetaHuman-compatible workflows. Give short practical notes when a model, reference, or design may... 
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    Hit Box Games LLC

    Remote
    2 days ago
  •  ...Technical Requirements Engine: Unreal Engine Software: Blender Animation Type: Keyframe Animation ~ Production Scope: Rigging - Skinning - Animation Requirements ~3+ years of experience ~ Strong Blender portfolio with gameplay animations ~ Experience... 
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    Allcorrect

    Remote
    2 days ago
  •  ...gameplay animation. Tasks: Review custom character models and advise on topology, mesh separation, A-pose / T-pose, clothing, hair, and rig-readiness. Prepare or guide custom character meshes toward MetaHuman-compatible body and face use in UE5. Support body rig /... 
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    Hit Box Games LLC

    Remote
    2 days ago
  •  ...chat! For which tasks (responsibilities)? Improve scene quality directly inside Unity. Enhance gameplay feel through animation, rigging, color, contrast, and visual accents. Improve character behavior and presentation via animation. Identify weak areas in scenes... 
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    Casual work

    HyperVR Games

    Remote
    2 days ago
  •  ...material instances and master material systems. What kind of professional are we looking for? Character & Animation ⁠Character rigging and skinning. ⁠Animation creation and cleanup. Experience with: Animation Blueprints Montages Sequencer State... 
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    LAIXR at LUMC

    Remote
    2 days ago
  •  ...Establish and maintain unified visual quality standards across multiple projects. Strengthen gameplay feel through animation, rigging, colors, contrast, visual accents, and interaction feedback. Improve environment readability, atmosphere, scene composition, lighting... 
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    HyperVR Games

    Remote
    2 days ago