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  •  ...facial expression sets / emotion maps; Hands-on BlendShape creation experience; Unity experience and character integration; Rigging and skinning experience; Experience with highly interactive or physics-driven characters; Understanding of character design for... 
    Suggested
    Remote job
    Casual work

    HyperVR Games

    Remote
    1 day ago
  •  ...validators, asset processors, custom workflows, and production utilities that improve the efficiency of animation teams. - Support character rigging, skeleton, skinning, and FBX workflows between DCC tools such as Maya or Blender and Unity. - Profile and optimize animation systems... 
    Suggested
    Full time

    Jobgether

    Remote
    7 days ago
  •  ...sign-off notes into direction the production teams can execute Work with production and technical art so creative intent survives rigging, LODs, performance budgets, and engine integration What kind of professional are we looking for? ~ AAA experience — this is a hard... 
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    Remote job
    Worldwide
    Flexible hours

    Renderer Studios

    Remote
    1 day ago